Biomutant Release Date Plans Confirmed for Next Fiscal Year

The long-delayed original IP from Experiment 101 and THQ Nordic, Biomutant, has been clarified as an April 2021 to March 2022 release.


Image Source: Biomutant Official Site
Image Source: Biomutant Official Site

Reportedly commencing development soon after Experiment 101 was established in 2015, Biomutant has experienced a long road to launch. In 2017, it was announced that THQ Nordic would publish the unique IP from the people behind the Just Cause series, with the title missing its planned 2019 and 2020 release dates.

Following an interview with the THQ Nordic CEO, Klemens Kreuzer, as well as an examination of the parent company’s annual report, it seemed as though the Biomutant release date had been rearranged for early 2021. However, following the confusion, THQ Nordic has since clarified the planned Biomutant release window.


Now, it seems as though followers of the open-world, post-apocalyptic, Kung Fu adventure fable are in line to wait at least three months, or potentially 14 months for the launch of Biomutant.

Clarification of the Biomutant release date

In the Embracer Group (THQ Nordic’s parent company) annual report, published via Cision, the company spoke of substantial growth being expected for the 2020-21 financial year. As stated in the report, the noted growth “will be underpinned by recent and upcoming new game releases” – a list which included Biomutant alongside several already released games.

As such, it looked as though the report was hinting to Biomutant being a late 2020-21 release, giving it until 31 March to launch and be included in the fiscal results. This new Biomutant release date idea was further fuelled by a GamesIndustry.biz interview with CEO Klemens Kreuzer, but the site and THQ Nordic have since clarified when Biomutant will launch.

Via Twitter, GamesIndustry.biz detailed that the publisher came back post-interview to explain that the new plan for Biomutant’s release date is the next financial year. This puts the Biomutant launch within the vast window of April 2021 to March 2022. For players following the game, this shouldn’t come as much of a surprise, mainly because promotion for the video game’s launch hasn’t started yet.


An incredibly ambitious new title

Since its announcement, there’s been a lot of intrigue surrounding exactly what Biomutant entails. Over the years, Experiment 101 has unveiled many details about the upcoming title, but perhaps the most important reveal has been the extensive gameplay trailer from June 2020, as shown above.

It leans into its Kung Fu and post-apocalyptic influences, showcasing the vast landscapes and epic creatures that you can discover. The open-world title is certainly unlike anything else in the triple-A space aesthetically, from its protagonist creatures to the machinery that you can use and the mighty beasts that you’ll be tasked with defeating.

The Biomutant story centres around a natural disaster that threatens the integral Tree of Life. Following each of its roots to uncover the threats at the end, you’ll encounter wild creatures and tribes to ally or wage war against, furthering or hindering your allegiances. Earlier gameplay footage (shown below) also indicates that your strange furry protagonist can be customised in appearance, as can their initial attributes.


Based on the various cinematic and gameplay footage shown to date, Biomutant looks to be building into its incredibly ambitious plans revealed over the years. As for the RPG’s release window, news of its later launch couldn’t have come at a more forgiving time, what with the Cyberpunk 2077 launch headlines still being fresh in the minds of gamers.

The Biomutant release date is at least three months away, likely several more. Still, such an ambitious title with so much development time sunk into it deserves a hefty promotion campaign to help its novel setting sell well.


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Ben Chopping

Will give almost any game a chance, particularly those that include wildlife, monsters, or prehistoric creatures of any kind.

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