Image Source: CD Projekt
Cyberpunk 2077 is one of the most highly-anticipated upcoming video games. People have been very excited about the title based on Mike Pondsmith’s tabletop role-playing game franchise, Cyberpunk, since CD Projekt Red announced it as their next project after the almighty The Witcher 3: Wild Hunt expansion: Blood and Wine.
On 16 April 2020, fans will finally get to explore the world of Cyberpunk 2077 – alongside Keanu Reaves for some of the story – and as we edge closer to the big launch, more and more information is coming out of the studio. Most recently, two key titbits have emerged that have both excited gamers and planted the seeds of doubt.
Cyberpunk 2077 is in its final stages of development
On 21 November, the CD Projekt financial statement was approved in Warsaw. While sifting through the 88-page document probably isn’t of much interest to the wider gaming community, it does contain some encouraging information about Cyberpunk 2077.
Games get delayed all of the time. While this can lead to a better, complete product on release, delays will always disgruntle fans – especially when a game has been as hyped-up as Cyberpunk 2077. So it’s encouraging to see that Cyberpunk 2077 is already in its final stages of development.
In the financial report, which records up to 30 September 2019, it is stated that increased expenditures on development projects have come primarily from Cyberpunk 2077 “[entering] its final, most intensive pre-release stage.” In specifics, the rise was accredited to the localisation of the game as well as recording each soundtrack.
The developers also ported The Witcher 3: Wild Hunt to the Nintendo Switch – an almighty feat in itself – which was also noted as a reason for the increase in these expenses.
Setting the story straight on microtransactions in Cyberpunk 2077
Rumours have been swirling about Cyberpunk 2077 having microtransactions within its upcoming multiplayer mode. The stories spanned from an investor call with CD Projekt Red president Adam Kiciński, during which he stated, as recorded by PC Gamer, that it’s “definitely too early to share any details” concerning the monetisation of Cyberpunk’s multiplayer.
Unfortunately, due to the practices of many big-name publishers in the modern world of gaming – such as EA, Activision Blizzard, Bethesda, and Ubisoft – as soon as gamers hear monetisation, microtransactions and loot boxes come to mind. However, CD Projekt Red boasts a strong history of good monetisation in its games, coming in the forms of expansive DLC purchase options.
CD Projekt Red have won over the community with their high-quality, rich games and their firm stance against the encroaching predatory practices shown across the industry. As Cyberpunk 2077 is being touted, primarily, as a single-player role-playing game, it’s easy to see why many would be upset about hearing this quote.
The developers have been very outspoken when it comes to such monetisation in their upcoming title, even slipping in a sly little message in a trailer back in June 2018. As shown by Business Insider, the Cyberpunk 2077 trailer flashed many lines of questions and answers, one of which read: “Microtransactions? In a single-player role-playing game? Are you nuts?”
Right now, there are still over four months to go before the game comes out on PC, PlayStation 4, Xbox One, and Google Stadia – if the service is still live. As Adam Kiciński said, it’s not the time to share any details.
However, given that the game is in such a late stage of its development and the developers are well-known for their post-launch content, it seems more likely that CD Projekt Red is referring to real, game-expanding monetisation after release as opposed to microtransactions. But again, it is still too soon to draw any conclusions.