{"id":158986,"date":"2025-01-11T15:04:12","date_gmt":"2025-01-11T14:04:12","guid":{"rendered":"https:\/\/outsidergaming.com\/lossless-scaling-frame-generation-3-0-beta-frames-mas-suaves-menos-artefactos-y-mas-victorias\/"},"modified":"2025-01-19T23:11:08","modified_gmt":"2025-01-19T22:11:08","slug":"lossless-scaling-frame-generation-3-0-beta-frames-mas-suaves-menos-artefactos-y-mas-victorias","status":"publish","type":"post","link":"https:\/\/outsidergaming.com\/es\/lossless-scaling-frame-generation-3-0-beta-frames-mas-suaves-menos-artefactos-y-mas-victorias\/","title":{"rendered":"Lossless Scaling Frame Generation 3.0 Beta: \u00a1Frames m\u00e1s suaves, menos artefactos y m\u00e1s victorias!"},"content":{"rendered":"<div class=\"wp-block-rank-math-toc-block\" id=\"rank-math-toc\">\n<h2>Tabla de Contenidos<\/h2>\n<nav>\n<ul>\n<li><a href=\"#whats-new-in-lossless-scaling-3-0-beta\">\u00bfQu\u00e9 hay de nuevo en Lossless Scaling 3.0 Beta?<\/a>\n<ul>\n<li><a href=\"#up-to-x-20-frame-multipliers-yes-please\">\u00bfMultiplicadores de hasta X20? \u00a1S\u00ed, por favor!<\/a><\/li>\n<li><a href=\"#pro-tips-for-better-frame-generation\">Consejos de expertos para una mejor generaci\u00f3n de fotogramas:<\/a><\/li>\n<li><a href=\"#who-needs-frame-generation-anyway\">\u00bfQui\u00e9n necesita generaci\u00f3n de fotogramas de todos modos?<\/a><\/li>\n<li><a href=\"#beta-testers-assemble\">\u00a1Beta testers, a la carga!<\/a><\/li>\n<\/ul>\n<\/li>\n<li><a href=\"#bonus-update-dxgi-capture-api-is-back\">Actualizaci\u00f3n adicional: \u00a1la API de captura DXGI ha vuelto!<\/a><\/li>\n<\/ul>\n<\/nav>\n<\/div>\n<p><em>\u00bfAlguna vez has deseado que tus juegos se vieran como una obra maestra y jugaran como un sue\u00f1o? Bueno, tu deseo est\u00e1 (casi) concedido con la Beta de Generaci\u00f3n de Fotogramas 3.0 de Lossless Scaling. \u00a1Esta tecnolog\u00eda m\u00e1gica de THS no es solo un cambio de imagen, es toda una nueva experiencia!<\/em><\/p>\n<p>Celebrando un a\u00f1o desde el lanzamiento de su tecnolog\u00eda de Generaci\u00f3n de Fotogramas (LSFG), el equipo de THS regresa con la versi\u00f3n beta 3.0. Y cr\u00e9enos, vale la pena la actualizaci\u00f3n. Hablamos de mejores visuales, carga reducida en la GPU y una latencia a\u00fan mejor. Vamos a profundizar en los jugosos detalles:<\/p>\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"2048\" height=\"1177\" src=\"https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0.webp\" alt=\"Lossless Scaling 3.0\" class=\"wp-image-158171\" srcset=\"https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0.webp 2048w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0-768x441.webp 768w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0-1536x883.webp 1536w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0-150x86.webp 150w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0-300x172.webp 300w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0-696x400.webp 696w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0-1068x614.webp 1068w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossleess-scaling-3.0-1920x1103.webp 1920w\" sizes=\"(max-width: 2048px) 100vw, 2048px\" \/><\/figure>\n<h2 class=\"wp-block-heading\" id=\"whats-new-in-lossless-scaling-3-0-beta\"><strong>\u00bfQu\u00e9 hay de nuevo en Lossless Scaling 3.0 Beta?<\/strong><\/h2>\n<p><strong>1. \u00a1Dile adi\u00f3s a los artefactos!<\/strong><br \/>\u00bfEsos molestos artefactos en la pantalla? \u00a1Se van de patitas! La Generaci\u00f3n de Fotogramas 3.0 reduce significativamente los parpadeos, los bordes temblorosos y esos raros fallos visuales. \u00bfEl resultado? Visuales m\u00e1s suaves y n\u00edtidos. Es como pasar de VHS a 4K.<\/p>\n<p><strong>2. Carga reducida en la GPU<\/strong><br \/>La versi\u00f3n beta 3.0 trae hasta <strong>un 40% menos de carga en la GPU<\/strong> en modo X2. Y para esos jugadores ambiciosos que escalan m\u00e1s all\u00e1 de X4 o X5, \u00a1esperen una reducci\u00f3n de carga de m\u00e1s del <strong>45%<\/strong>! Tu tarjeta gr\u00e1fica te lo agradecer\u00e1.<\/p>\n<p><strong>3. Latencia m\u00e1s r\u00e1pida para victorias m\u00e1s r\u00e1pidas<\/strong><br \/>En los videojuegos, los milisegundos importan. La actualizaci\u00f3n LSFG 3.0 recorta la latencia en aproximadamente <strong>un 24%<\/strong>, haciendo que tus reacciones sean m\u00e1s r\u00e1pidas que nunca. Probado usando OSLTT, esta actualizaci\u00f3n es un regalo del cielo para los jugadores competitivos.<\/p>\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"2048\" height=\"1152\" src=\"https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface.webp\" alt=\"Interfaz de Lossless Scaling 3.0\" class=\"wp-image-158177\" srcset=\"https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface.webp 2048w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface-768x432.webp 768w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface-1536x864.webp 1536w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface-150x84.webp 150w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface-300x169.webp 300w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface-696x392.webp 696w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface-1068x601.webp 1068w, https:\/\/outsidergaming.com\/wp-content\/uploads\/2025\/01\/lossless-scaling-3.0-interface-1920x1080.webp 1920w\" sizes=\"(max-width: 2048px) 100vw, 2048px\" \/><\/figure>\n<h3 class=\"wp-block-heading\" id=\"up-to-x-20-frame-multipliers-yes-please\"><strong>\u00bfMultiplicadores de hasta X20? \u00a1S\u00ed, por favor!<\/strong><\/h3>\n<p>Para los jugadores aventureros, LSFG ahora soporta hasta <strong>X20 multiplicadores de fotogramas<\/strong>. Ya sea que est\u00e9s empujando 1080p a 60 FPS o lanz\u00e1ndote de lleno a 4K con tasas de refresco locas como <strong>240Hz, 360Hz o incluso 480Hz<\/strong>, LSFG te tiene cubierto.<\/p>\n<h3 class=\"wp-block-heading\" id=\"pro-tips-for-better-frame-generation\"><strong>Consejos de expertos para una mejor generaci\u00f3n de fotogramas:<\/strong><\/h3>\n<p>\ud83d\udca1 <strong>Comienza con una base de 30 FPS:<\/strong> Idealmente, apunta a 40 o 60 FPS para una escalada m\u00e1s suave.<br \/>\ud83d\udca1 <strong>Ajustes de resoluci\u00f3n:<\/strong> \u00bfPara 1440p? Usa <strong>75% de escalado de resoluci\u00f3n<\/strong>. \u00bfPara 4K? Red\u00facelo a <strong>50% de escalado de resoluci\u00f3n<\/strong> para mantener las cosas suaves como la mantequilla.<br \/>\ud83d\udca1 <strong>Altas tasas de refresco:<\/strong> \u00bfVas por multiplicadores como X8? Aseg\u00farate de que tu monitor soporte esas dulces tasas de refresco.<\/p>\n<h3 class=\"wp-block-heading\" id=\"who-needs-frame-generation-anyway\"><strong>\u00bfQui\u00e9n necesita generaci\u00f3n de fotogramas de todos modos?<\/strong><\/h3>\n<p>Los juegos modernos tienen tecnolog\u00eda de generaci\u00f3n de fotogramas incorporada, pero LSFG sigue siendo un h\u00e9roe para t\u00edtulos m\u00e1s antiguos y versiones modificadas. Tambi\u00e9n es la opci\u00f3n ideal para cualquiera que quiera un impulso de rendimiento extra sin sacrificar calidad.<\/p>\n<h3 class=\"wp-block-heading\" id=\"beta-testers-assemble\"><strong>\u00a1Beta testers, a la carga!<\/strong><\/h3>\n<p>\u00bfQuieres ser un beta tester? Es f\u00e1cil:<\/p>\n<ol class=\"wp-block-list\">\n<li>Dir\u00edgete a tu <strong><a href=\"https:\/\/outsidergaming.com\/steam-best-sellers-2024-apex-legends-elden-ring-baldurs-gate\/\" >Biblioteca de Steam<\/a><\/strong>.<\/li>\n<li>Encuentra <strong>Lossless Scaling<\/strong>.<\/li>\n<li>Haz clic derecho, selecciona <strong>Propiedades<\/strong> y cambia al <strong>canal beta<\/strong>.<\/li>\n<\/ol>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n<h2 class=\"wp-block-heading\" id=\"bonus-update-dxgi-capture-api-is-back\"><strong>Actualizaci\u00f3n adicional: \u00a1la API de captura DXGI ha vuelto!<\/strong><\/h2>\n<p>Gracias a la actualizaci\u00f3n KB5046617 de Microsoft para <a href=\"https:\/\/outsidergaming.com\/windows-11-auto-hdr-bug-is-breaking-games-and-yes-microsoft-knows-about-it\/\" >Windows 11<\/a> (24H2), la <strong>API de captura DXGI<\/strong> ha vuelto a la acci\u00f3n. Esto significa a\u00fan m\u00e1s compatibilidad y funcionalidad para los usuarios de LSFG.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00bfAlguna vez has deseado que tus juegos se vieran como una obra maestra y se jugaran como un sue\u00f1o? \u00a1Pues tu deseo est\u00e1 (casi) cumplido con la Beta de Generaci\u00f3n de Frames 3.0 de Lossless Scaling! Esta tecnolog\u00eda m\u00e1gica de THS no es solo un cambio de imagen, \u00a1es toda una nueva experiencia! Celebrando un a\u00f1o desde el lanzamiento de su tecnolog\u00eda de Generaci\u00f3n de Frames (LSFG), el equipo de THS [&hellip;]<\/p>\n","protected":false},"author":82,"featured_media":158165,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[747],"tags":[],"class_list":{"0":"post-158986","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-sin-categorizar"},"wpml_current_locale":"es_ES","wpml_translations":{"en_US":{"locale":"en_US","id":158164,"slug":"lossless-scaling-frame-generation-3-0-beta-smoother-frames-fewer-artifacts-more-wins","post_title":"Lossless Scaling Frame Generation 3.0 Beta: Smoother Frames, Fewer Artifacts, More Wins!","href":"https:\/\/outsidergaming.com\/lossless-scaling-frame-generation-3-0-beta-smoother-frames-fewer-artifacts-more-wins\/"},"de_DE":{"locale":"de_DE","id":158997,"slug":"lossless-scaling-frame-generation-3-0-beta-glattere-frames-weniger-artefakte-mehr-gewinne","post_title":"Lossless Scaling Frame Generation 3.0 Beta: Glattere Frames, Weniger Artefakte, Mehr Gewinne!","href":"https:\/\/outsidergaming.com\/de\/lossless-scaling-frame-generation-3-0-beta-glattere-frames-weniger-artefakte-mehr-gewinne\/"},"fr_FR":{"locale":"fr_FR","id":159004,"slug":"lossless-scaling-frame-generation-3-0-beta-des-images-plus-fluides-moins-dartefacts-plus-de-victoires","post_title":"Lossless Scaling Frame Generation 3.0 Beta : Des images plus fluides, moins d'artefacts, plus de victoires !","href":"https:\/\/outsidergaming.com\/fr\/lossless-scaling-frame-generation-3-0-beta-des-images-plus-fluides-moins-dartefacts-plus-de-victoires\/"},"es_ES":{"locale":"es_ES","translation":"current"},"ru_RU":{"locale":"ru_RU","id":158982,"slug":"lossless-scaling-frame-generation-3-0-beta-%d0%b1%d0%be%d0%bb%d0%b5%d0%b5-%d0%bf%d0%bb%d0%b0%d0%b2%d0%bd%d1%8b%d0%b5-%d0%ba%d0%b0%d0%b4%d1%80%d1%8b-%d0%bc%d0%b5%d0%bd%d1%8c%d1%88%d0%b5-%d0%b0%d1%80","post_title":"Lossless Scaling Frame Generation 3.0 Beta: \u0411\u043e\u043b\u0435\u0435 \u043f\u043b\u0430\u0432\u043d\u044b\u0435 \u043a\u0430\u0434\u0440\u044b, \u043c\u0435\u043d\u044c\u0448\u0435 \u0430\u0440\u0442\u0435\u0444\u0430\u043a\u0442\u043e\u0432, \u0431\u043e\u043b\u044c\u0448\u0435 \u043f\u043e\u0431\u0435\u0434!","href":"https:\/\/outsidergaming.com\/ru\/lossless-scaling-frame-generation-3-0-beta-%d0%b1%d0%be%d0%bb%d0%b5%d0%b5-%d0%bf%d0%bb%d0%b0%d0%b2%d0%bd%d1%8b%d0%b5-%d0%ba%d0%b0%d0%b4%d1%80%d1%8b-%d0%bc%d0%b5%d0%bd%d1%8c%d1%88%d0%b5-%d0%b0%d1%80\/"},"pt_BR":{"locale":"pt_BR","id":159017,"slug":"lossless-scaling-frame-generation-3-0-beta-quadros-mais-suaves-menos-artefatos-mais-vitorias","post_title":"Lossless Scaling Frame Generation 3.0 Beta: Quadros Mais Suaves, Menos Artefatos, Mais Vit\u00f3rias!","href":"https:\/\/outsidergaming.com\/pt-br\/lossless-scaling-frame-generation-3-0-beta-quadros-mais-suaves-menos-artefatos-mais-vitorias\/"},"it_IT":{"locale":"it_IT","translation":false},"tr_TR":{"locale":"tr_TR","translation":false},"ukr":{"locale":"ukr","translation":false}},"_links":{"self":[{"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/posts\/158986","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/users\/82"}],"replies":[{"embeddable":true,"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/comments?post=158986"}],"version-history":[{"count":0,"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/posts\/158986\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/media\/158165"}],"wp:attachment":[{"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/media?parent=158986"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/categories?post=158986"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/outsidergaming.com\/es\/wp-json\/wp\/v2\/tags?post=158986"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}