Google Stadia adds Timed Exclusive Indie Lost Words: Beyond the Page

Google Stadia seeks to make its platform more appealing with another ‘First on Stadia’ release, Lost Words: Beyond the Page.


Image Source: Modus Games, via YouTube

Google Stadia hasn’t been the industry-changing platform that it once promised to be, going through an incredibly underwhelming launch, but it is starting to move in the right direction.


For any platform to be adopted by would-be players, it needs to have top-quality exclusive titles that make it relevant in the gaming space and a must-buy.

Now, Stadia has launched a new ‘First on Stadia’ series, which is comprised of timed exclusives on Google Stadia to increase the appeal of the platform.

In mid-February, Stadia made their first announcement of new games since mid-November. The Serious Sam Collection and the Panzer Dragoon Remake, which was also arrived on the Switch after the Nintendo Direct Mini, were announced for the game streaming platform.

Google also shared that Splitlings, Stacks On Stacks (On Stacks), and Lost Words: Beyond the Page would be coming in as a part of the First on Stadia range.

Lost Words: Beyond the Page lands on Stadia

On 27 March, Lost Words: Beyond the Page arrived to expand Stadia’s library a little bit further.

The debut title from Sketchbook Games is already an award-winning game, with the stylistic, atmospheric puzzler following the tale of Izzy escaping to the fantasy world of Estoria.

Sketchbook Games may be new, but the team is filled with proven talent, featuring creatives from Rise of the Tomb Raider, Fable 2, and Yooka-Laylee.

The novel indie game is sure to be of appeal to Stadia subscribers, and while establishing these spells of exclusivity is important, even the stunning Lost Words: Beyond the Page likely won’t be enough to entice more players.

Stadia needs to keep pushing

Image Source: Stadia, via YouTube

Stadia started with Gylt as its only exclusive, but now there are several games that are at least exclusive for a time.

Indie games are great, but very few garner enough mainstream attention to give them platform-selling potential. They’re certainly enjoyable, and welcomingly pad a game library for existing players, but Stadia needs something big.

PC Gamer notes that Stadia’s ‘Base’ subscription – which will be their free offering – isn’t available yet, which means that you have to sign-up to the $10 per month subscription just to see the available games store page.

As such, anyone who is interested in Stadia won’t know how much they’ll have to pay for a game until after buying a subscription.

Unfortunately, the lack of exclusives is setting Stadia further back at a time when other platforms are unleashing big-name exclusives, including Nintendo’s Animal Crossing: New Horizons and the PlayStation 4’s upcoming Final Fantasy VII Remake.

Google did acquire Canadian developers Typhoon Studios – the devs behind Journey to the Savage Planet – late last year, but it could be a long time before the studio delivers an enticing, hopefully triple-A, exclusive to Stadia.

Being well-stocked with indie games and exclusives – even if they’re only timed exclusives – is integral. If Stadia continues down this path, the platform will earn more subscribers, but it certainly needs some triple-A exclusives to reach its advertised potential.


Ben Chopping

Will give almost any game a chance, particularly those that include wildlife, monsters, or prehistoric creatures of any kind.

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