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    Why the New Indiana Jones Game Is a Smash Hit

    Sometimes a game comes along that just gets it right. Indiana Jones and the Great Circle has done exactly that. Released in December 2024, this new Indiana Jones game manages to do what many titles dream of: honor a beloved franchise while giving players something fresh to enjoy. It’s like pulling off a perfect archaeological dig—carefully unearthing treasures of the past while discovering something new.

    Fans of the films? They’ll feel right at home with its nods to classic Indy adventures. New to the franchise? It’s a great entry point that doesn’t require knowing every last detail of the movies. The game feels like slipping on Indy’s fedora and stepping straight into his world. And you know what? That’s exactly why it’s resonating so strongly.

    Indiana Jones punches a Nazi in the new Indiana Jones game

    A Story Worth Telling

    Let’s start with the backbone of any great Indiana Jones adventure: the story. Set in 1937, the timeline slots neatly between Raiders of the Lost Ark and The Last Crusade. The plot feels natural, almost like it’s always been part of the franchise’s lore. Indy is on the hunt for answers about the “Great Circle,” a network of ancient, sacred sites scattered across the globe. Think pyramids in Egypt, temples in Thailand, the Vatican archives—each location is bursting with historical flavor and cinematic intrigue.

    The game takes familiar elements (Nazis as villains, secret societies, ancient artifacts) and spins them into something fresh. There’s the Nephilim Order, a shadowy group with ties to biblical mythology, and an Italian journalist named Gina Lombardi, who adds layers of humanity and humor. Even the antagonist, Emmerich Voss, feels more like a real person than a cookie-cutter villain. It’s a classic Indy tale, but with just enough modern storytelling to keep it compelling.


    Gameplay That Feels Like Indy

    Now, let’s talk about how the game plays—because this is where it really shines. You’re not just watching Indiana Jones on a screen; you’re playing as him. The game is mostly first-person, which might sound odd for an adventure game, but it works. Swinging across chasms with Indy’s whip or shimmying up a pipe feels personal and immersive. Then there are the moments when it shifts to third-person for key actions, like cracking the whip or climbing walls. It’s a smart way to mix perspectives without feeling jarring.

    Combat and stealth are balanced so well it’s almost surprising. Prefer to brawl your way through enemies? You can. Want to sneak around them like a shadow? That’s on the table too. And then there are the puzzles. They’re optional in some cases, but skipping them means missing out on clever challenges and hidden treasures. Honestly, the whip deserves its own round of applause—it’s more than just a weapon or traversal tool; it’s practically a character in its own right.


    The Little Details That Make It

    What really makes Indiana Jones and the Great Circle pop are the details. The environments feel alive, from the dusty corridors of ancient pyramids to the bustling streets of Shanghai. The whip cracks with the perfect mix of nostalgia and realism, and Indy’s muttered quips sound exactly as they should, thanks to Troy Baker’s stellar voice work.

    Even the smallest touches—like historically accurate props or weathered textures on ancient ruins—show how much care went into this game. It’s clear the developers at MachineGames are fans themselves, and that passion bleeds into every pixel.


    Accessibility Without Losing Depth

    One thing that stands out is how approachable the game is. It’s challenging but not punishing. The puzzles are logical, not frustratingly obscure, and there’s an optional hint system if you get stuck. Combat feels fair, whether you’re throwing punches or dodging gunfire. And if you’re a completionist, the side missions (dubbed “fieldwork”) add a ton of value without feeling like busywork.

    It’s a game that respects your time. Whether you’re diving in for a quick session or settling in for a long weekend of exploration, you’ll find something rewarding to do.


    Polished to a Shine

    In an era where too many games launch riddled with bugs and performance issues, The Great Circle is refreshingly smooth. It runs well on PC and consoles, including the less-powerful Xbox Series S. Load times are quick, graphics are crisp, and glitches are rare. Honestly, it feels like the kind of game developers put through its paces before handing it over to players.


    A Legacy Respected, Not Exploited

    If there’s one thing fans of Indiana Jones demand, it’s respect for the source material. And this game delivers. Composer Gordy Haab’s soundtrack masterfully blends John Williams’ iconic themes with new melodies that feel right at home in the Indy universe.

    But here’s the key: the game doesn’t rely solely on nostalgia. Sure, there are plenty of callbacks and Easter eggs for longtime fans. But the story, mechanics, and characters are strong enough to stand on their own. This isn’t just a love letter to the past; it’s a meaningful addition to the franchise.

    Indiana Jones jumps in first person in the new Indiana Jones game.

    Who’s Playing It?

    One thing that’s helped The Great Circle reach such a wide audience is accessibility. Launching on Xbox Game Pass was a smart move, letting players jump in without committing to a full-price purchase. And with a PlayStation 5 release on the way, even more people will get to experience it.


    What’s Next for Indy?

    The adventure isn’t over. The developers have already announced a downloadable expansion called The Order of Giants, and fans are buzzing about what could come next. A sequel? More DLC? There’s plenty of room for Indiana Jones stories between the films, and if this game is any indication, there’s a lot of treasure left to unearth.


    Final Thoughts

    Indiana Jones and the Great Circle gets so much right. It’s fun, polished, and packed with heart. It’s not just a good Indiana Jones game—it’s a great game, period. Whether you’re a lifelong fan or a newcomer, it’s worth your time.

    And isn’t that what every Indy adventure is about? Finding something worth the journey.

    Game ratings:

    PublicationScore
    Destructoid8/10
    Digital Trends4/5
    Eurogamer5/5
    GameSpot9/10
    GamesRadar+5/5
    Hardcore Gamer4/5
    IGN9/10
    PC Gamer (US)86/100
    Shacknews9/10
    The Guardian4/5
    Video Games Chronicle5/5
    VG2475/5
    AJ Churchill
    AJ Churchill
    AJ has been Editor-In-Chief of Outsider Gaming since 2024. He first began gaming on a Nintendo 64 in the 90s, eventually moving on to Gameboys and Xboxes, before landing on his platform of choice, the PC. His all-time favorite games include Rimworld, The Sims, Football Manager, Rocket League, Factorio, Crusader Kings, Europa Universalis, Rust, Cities Skylines, and Project Zomboid. Reach out at aj [at] pixelpeninsula [dot] com.
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