Roblox is a massive online gaming platform which hosts millions of experiences created by its own users. Whilst they can play games by others, Roblox users also develop items which can be explored on the platform.
In this article, you will read:
- The history and evolution of Roblox
- Key statistics on how big is Roblox
Although Roblox struggled in the first couple of years after being founded in 2004 and launched in 2006, more gamers found their way online, taking the platform to loftier heights. Now, there are millions of developers, creators, and users, meaning you are bound to find a gaming experience of your choice among more than 20 million games on Roblox.
Roblox began to allow creators to exchange virtual currency, Robux, for real-world currencies in 2013, which has been key in their evolution as it’s now expanded onto all mobile platforms while launching versions on Xbox One as well as a virtual reality edition for the Oculus Rift and HTC Vive.
Indeed, registered users have exponentially increased in recent years, with over 50 million added during the coronavirus pandemic. This has seen Roblox’s valuation increase dramatically from $2.5 billion in 2018 to almost $38 billion when it debuted in 2021 on the New York Stock Exchange.
Key Roblox statistics
- Roblox is home to 12 million creators
- There have been up to 29 million games on the platform since 2008
- More than $538 million has been paid to its game developers from around the world
- Roblox has enjoyed over 41.4 billion hours of engagement since 2008
- There are over 50 million daily active users on Roblox
- Roblox has an all-time peak usage of 5.7 million users at once
- Over 1.7 million developers and creators have earned Robux
- More than 5.8 billion virtual items (free and paid) were purchased in 2021
- The largest age group on Roblox is 9 to 12 years old which amounts to 26 percent of its users
- 75 percent of the platform’s user sessions are on mobile devices, far ahead of 47 percent for desktop sessions
- Meanwhile, only two percent of users access Roblox through gaming consoles
- Female and male creators have been growing by 353 and 323 percent per year, respectively, since 2021
- People in over 180 countries use Roblox
- 32 percent of active users from North America account for the single largest user base
- The U.S. and Canada populate the platform with 14.5 million daily active users
- Europe provides the second largest user base with 13.2 million daily active users, accounting for 29 percent of Roblox’s global user base
- There are 6.8 million daily active users from Asia
- Roblox generated a total revenue of $1.9 billion in 2021 and has doubled its revenue for the past two years.
Conclusion
This is a prevalent platform with a large and diverse user base that continues to grow. The vast number of developers constantly create new experiences for active Roblox users to enjoy, making it a fun place to play games and interact with other gamers.