Evil Dead The Game: List of All Demon Characters and Classes

Here's your list of all playable demons in Evil Dead: The Game.


Evil Dead The Game is now out for PlayStation, Xbox, and PC. The survival horror game pits you as one of four human classes or three demon classes. As a human, you must survive and defeat the demons. As a demon, you must find and kill the humans to assert your dominance.

Below, you will find a full list of playable demons in Evil Dead The Game. A brief overview of the three classes of demons (in alphabetical order) will precede the full list of playable demon characters. The descriptions for each class will come from the game.


All Demon classes in Evil Dead The Game

There are three different Demon classes in Evil Dead The Game at launch, each with their own unique properties.

1. Necromancer

Necromancers are the traditional undead of the Demons as they are skeletons. In the game, the Necromancer can summon a skeleton flautist. This flautist increases damage dealt (70 percent) and reduces damage received (30 percent) for all nearby evil units at the cost of being unable to move or defend. The Skills tree is geared toward increasing the effects of usable skills and the flautist.

2. Puppeteer

Puppeteers are, as their name suggests, masters of controlling others through possession. They can possess both evil units and human Survivors, turning them against their human counterparts. Its Skills tree is geared toward increasing the effects of possession and its usable attacks.

3. Warlord

Warlords are your typical zombies. The Warlord provides increased damage and a reduction to damage received for nearby evil units. The Warlord’s Skills tree is geared toward maximizing health and attack and increasing the effect of usable attacks.


What follows is a description of each character within each class. First will be the Necro subclasses, then the Puppeteer subclasses, and finally the Warlord subclasses.

All Demon characters in Evil Dead The Game

There are currently nine playable Demons in Evil Dead The Game, just like their human foes. The list follows the order from above with Necromancers first, Puppeteers second, and Warlords third.

While each class has three characters, the level bonuses apply to all characters within the class. As such, those will be listed with the first character in each, the Boss characters.


1. Evil Ash (Necromancer Boss)

Evil Ash is Ash Williams’ “evil, ugly twin.” Evil Ash begins matches with a sword and can use dodge (X or A). Evil Ash can also summon and revive skeletons. His passive skill is he cannot be knocked back, but he can be stunned once the balance meter depletes. Evil Ash’s stats are:

  • Defense: Four out of five.
  • Damage: Four out of five.
  • Speed: Two out of five.
  • Abilities: Four out of five.

Aside from the standard light and heavy melee attacks (R1 or RB and R2 or RT), Evil Ash can use Skeletal Support (Square of X) to summon skeletons; Skeleton Resurrection (Triangle or Y) to revive every dead skeleton within the area of effect; Infernal Invigoration (Circle or B) to lodge an unavoidable attack that chokes a Survivor, draining their health to increase his (the attack can only broken by other Survivors); and Dodge with X or A.

For Necromancer as a class, they begin with the skill Flute to Kill as their active skill, which summons the aforementioned flautist. At level 15, Skelephobia is unlocked. This increases the fear of Survivors within the aura by 15 percent per second. At 25, Motivational Music is unlocked, which enhances the effects of the flautist by 20 percent. At 45, Skeletal Injury is unlocked, which increases damage to Survivors by ten percent.

2. Skeleton Elite (Necromancer Elite Unit)

The Elites of the Necromancers, Skeleton Elites are armored and carry a trident into battle, which they can launch as a ranged attack in addition to its melee qualities. They have two passive skills. The first prevents them from being knocked back unless the balance bar is depleted. The second is that it will always shield itself while walking or idling – but not running or attacking – though it loses the shield when the balance bar depletes. The Skeleton Elite’s stats are:

  • Defense: Four out of five.
  • Damage: Two out of five.
  • Speed: Two out of five.
  • Abilities: Four out of five.

Aside from the light and heavy melee attack, the Skeleton Elite can use Trident Smash (Square or X) to charge and smash the ground that causes a damaging shockwave to anyone caught in the area; and Trident Toss (Triangle or Y) that launches the trident and deals massive damage to anyone hit.

3. Skeleton (Necromancer Basic Unit)

The grunt units of the Necromancers, Skeletons are armored like their Elite counterparts, but to a lesser degree. Also like the Elites, Skeletons will always shield itself while walking or idling – but not running or attacking – though it loses the shield when the balance bar depletes. The Skeleton’s Stats are:

  • Defense: Three out of five.
  • Damage: Two out of five.
  • Speed: Three out of five.
  • Abilities: Two out of five.

Aside from the light and heavy melee attacks, Skeletons can also use Lunging Thrust (Square or X), a long rang yet slow melee attack; Wary Cry (Triangle or Y) which causes damage and knocks back any Survivors caught in the yell; and Dodge with X or A.

4. Eligos (Puppeteer Boss)

Eligos is a tricky Boss. It has telekinetic powers that can wreak havoc. It has two passive skills, the first being the one that all Boss units have in being unable to be knocked back, but being stunned when the balance bar depletes. Eligos’ other passive skill is that it is invisible while moving. Eligors’ stats are:

  • Defense: Three out of five.
  • Damage: Four out of five.
  • Speed: Three out of five.
  • Abilities: Four out of five.

In addition to the light and heavy melee attack, Eligos can use Telekinetic Surge (Square or X), which immobilizes nearby humans; Casting Stones (Triangle or Y) which, as its name suggests, launches stones at humans; and Psychic Squeeze (Circle or B), an unavoidable attack that immobilizes and damages an enemy (can only be broken by other Survivors).

For Puppeteer as a class, it begins with the active skill Puppet Master: Power Possess. This increases the damage (ten percent) and health (40 percent) in units that are possessed. At level 15, it unlocks Puppet Grand Master I, which increases the health and damage effects by five percent each to the Puppet Master ability. At 25, it unlocks Puppet Grand Master II, adding an additional five percent to health and damage. At 45, it unlocks Puppet Grand Master III, adding (you guessed it) another five percent to each.

5. Demi-Eligos (Puppeteer Elite Unit)

Demi-Eligos is the Elite of the Puppeteer class, a toned-down version of the Boss. Demi-Eligos has two passive skills, one that it can’t be knocked back unless its balance bar depletes. The other is that Demi-Eligos is resistant to ranged weapons. Demi-Eligos’ stats are:

  • Defense: Two out of five.
  • Damage: Two out of five.
  • Speed: Three out of five.
  • Abilities: Five out of five.

Aside from the light and heavy melee attacks, Demi-Eligos can use Thunderstruck (Square or X) where it marks the ground beneath each Survivor, who are struck by lightning if they don’t move; and Duplicity (Triangle or Y), which summons a clone that deals the same amount of damage yet has very little health.

6. Deadite Berserker (Puppeteer Basic Unit)

The Deadite Berserker is the Puppeteer version of a Deadite from the Warlord class. They carry low health, but that might be to their advantage. Its passive skill is that it explodes when their health depletes. The Deadite Berserker’s stats are:

  • Defense: One out of five.
  • Damage: One out of five.
  • Speed: Five out of five.
  • Abilities: Three out of five.

Aside from the light and heavy melee attacks, Deadite Berserkers can use Self Destruct (Square or X), causing them to sacrificially explode (regardless of health) to massive damage to anyone caught in the blast radius; Head Rush (Triangle or Y), another sacrificial attack where the Berserker launches its own head at Survivors, causing another massive explosion; and Dodge with X or A.

7. Henrietta (Warlord Boss)

Henrietta is the Boss of the Warlord class and former wife of Professor Knowby, making her Annie Knowby’s mother. Henrietta is incredibly strong and levitates. Her passive skill is the same as all Boss units in that she can’t be knocked back, but stunned when the balance bar depletes. Henrietta’s stats are:

  • Defense: Five out of five.
  • Damage: Five out of five.
  • Speed: One out of five.
  • Abilities: Three out five.

Aside from the light and heavy melee attacks, Henrietta can use Belly Flop (Square or X) where she launches herself into the ground, causing a damaging shockwave to anyone in the are of effect; Gas Leak (Triangle or Y) that leaves a trail of toxic fumes in her wake; and Granny Hug (Circle or B) where she launches an unavoidable attack that squeezes a Survivor’s head (can only be broken by other Survivors).

For Warlord as a class, it begins with the active skill Bad Influence. This can only be activated in spirit form, but will maintain even after possessing another unit. It creates an aura that increases the power of nearby evil units. At level 15, it unlocks Really Bad Influence I, which enhances the effects of Bad Influence by 35 percent more damage, 35 percent more health, and 20 percent more attack frequency. At level 25, Really Bad Influence II unlocks, adding another ten percent to all three. At 45, Really Bad Influence III unlocks that not only adds another ten percent to all three, but also prevents evil units from suffering balance damage.

8. Deadite Elite (Warlord Elite Unit)

The Elite of the Warlords, Deadite Elites are slow, but powerful forces that trail only Henrietta in strength. They have three passive skills, the first being that their blood splatter reduces visibility of Survivors in the area. The second is they cannot be knocked back unless the balance bar depletes. The third is they have an increased chance to begin a match with an axe. The Deadite Elite’s stats are:

  • Defense: Four out of five.
  • Damage: Four out of five.
  • Speed: One out of five.
  • Abilities: Three out of five.

Aside from the light and heavy melee attacks, the Deadite Elite can use Deadite Smash (Square or X) where they charge and slam into the ground that sends out a damaging shockwave; and Big Swing (Triangle or Y), a 180-degree attack that deals massive damage, even more with a melee weapon equipped.

9. Deadite (Warlord Basic Unit)

The grunt of the Warlord class and most likely the evil unit Survivors will encounter most in solo play, the Deadite is your typical grunt unit in that they’re most deadly when in a swarm. Like the Deadite Elite, the passive skill for Deadites is a greater chance of spawning with an axe. The Deadite’s stats are:

  • Defense: Two out of five.
  • Damage: Two out of five.
  • Speed: Three out of five.
  • Abilities: Three out of five.

Aside from the light and heavy melee attacks, Deadites can also use Puke (Square or X), another self-explanatory attack that launches damage-dealing vomit; Farewell to Arms (Triangle or Y) where the Deadite will rip off its arm to use as a melee weapon; and Dodge with X or A.

Now you have a detailed rundown of each class and character for Demons in Evil Dead The Game. The Necromancer is a more balanced class while the Puppeteer is better for ranged combat and the Warlord for melee combat. Which Demon will become your favored evildoer?


Bruce L

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