When Microsoft Flight Simulator 2024 (MSFS 2024) was announced at the Xbox Games Showcase in June of 2024, the promise of a stunningly detailed, immersive, next generation aviation experience sent the multitude of flight sim fans into a tailspin of unbridled excitement. Microsoft and Asobo Studio, the development team responsible for the critically-acclaimed previous version of MSFS, marketed the new version as the next leap forward: It was to be visually breathtaking, technologically advanced, and brimming with new features—such as a much-anticipated career mode—to keep virtual pilots busy for years.
Yet, the much-anticipated launch landed like a crash-and-burn scenario. The result? A cacophony of rage and disappointment. We take a trip into the chaos that—so far—has grounded this ambitious next gen flight sim.

Promising the World, Delivering Frustration
The pre-launch marketing painted MSFS 2024 as the definitive flight simulator. The sim now allows for career paths. This roleplaying element is a truly cool idea. It’s reminiscent of the Truck Simulator or Farming Simulator games and some pilots might feel there’s now a more compelling gameplay loop than simply flying from place to place. There are medevac missions, aerial firefighting missions, and Red Bull Air Races to elevate the gameplay. Add in a jaw-dropping re-creation of Earth, down to individual trees, and you this was a product poised to continue dominating the genre. Enhanced physics, a groundbreaking flight planner, and… the ability to walk around your plane before takeoff? Sure, why not. The only thing missing—from a realism standpoint—would seem to be sitting in the pilot lounge and timing out for the day.
But on launch day, none of these awesome new features mattered because, for all intents and purposes, they didn’t exist to anyone but the few players who could actually launch the game. Aspiring pilots faced endless queues, infinite loading screens, missing textures, and unplayable features. One reviewer quipped, “I expected to be up in the clouds by now, but I’ve been grounded in an endless 97% server loop for the past hour—guess I’m on the No-Fly List?”
It was a launch riddled with fundamental failures that proves that launching such a server-dependent game, with thousands of people around the world downloading it at the exact same time, is hard. But this is Microsoft, one of the largest tech companies in the world, who should have done better.
A Crash Landing: Server Woes
The server issues were front and center. MSFS 2024 is built on cloud streaming, beaming down to players only the necessary files they need at a given moment. On paper, this architecture reduces the burden on players’ hard drives. In practice, it ensured that launch day resembled the digital equivalent of a TSA line during Thanksgiving weekend.
This reliance on streaming led to reports that even cockpit elements, such as buttons and textures, were loading slowly or appearing untextured during flight. Users observed that cockpit buttons may initially appear white or without text until the appropriate textures are downloaded in real-time.
Players reported Soviet-style queues to log in, installations that counted as “gameplay time” on Steam (reducing refund eligibility), and painfully slow download speeds. After all, this was a global release at the exact same time. One user aptly dubbed the game “Microsoft Install Manager Simulator 2024.” Not a game I would look forward to playing. Another grounded pilot marveled at the simulation’s realism, saying, “It now feels like Boeing was actually involved in building the servers…” Ouch.
This isn’t the first time Microsoft and Asobo have faced these issues. The launch of MSFS 2020 suffered similar problems, leading many to wonder: Did they learn nothing in four years? Or is this just the nature of launching such a server-reliant game to thousands of players at the exact same time all around the world?
Missing Textures, Missing Fun
Sadly, even those lucky queuers who made it past the login screen weren’t necessarily greeted with open skies. Instead, they found barren landscapes and invisible buildings. It didn’t matter if your internet speeds were stratospheric because the problem was server-side. Even players with blazing-fast fiber faced agonizing delays as textures trickled in. “Imagine shelling out $200,” wrote one reviewer, “only to find your cockpit rendered as a blank, white void.” We wanted a flight sim, not to come face to face with the terrifying void of existential nothingness.
And, dear reader, the issues didn’t end there. Airports often failed to load entirely. Rolling caches, a feature meant to speed up loading times, mysteriously reset, forcing some players to redownload data every time they launched the game.
Clunky Controls: A Regression in Usability
Longtime MSFS players, some with thousands of hours logged in previous iterations, were baffled by the new control schemes. Key bindings had inexplicably changed, with decades-old standards tossed aside. For instance, the “B” key, traditionally used to reset the barometric altimeter, now extended the flaps. “Why?” lamented one user. “Nobody knows.”
Camera controls were the object of similar ire. Switching between views often resulted in glitchy angles, while key bindings for peripherals like rudders and brakes became a maddening guessing game. “It’s as if the developers wanted to challenge us not just to fly, but to solve an escape room while doing so.”

The Walkaround Feature: Immersion or Annoyance?
One of MSFS 2024’s most touted features was the ability to perform preflight walkarounds. In theory, you know, this adds a layer of realism, allowing players to inspect the aircraft before takeoff. In practice, it became a source of frustration. Apparently, the feature cannot be disabled, forcing players to spend additional time on bureaucratic tasks one might not find so enjoyable. As one user complained, “While it’s a great addition, I’d rather have the option to disable it when I don’t intend on spending 40 minutes sitting on the stand.” And an accidental click near the door during the walkaround phase popped players out of their planes.
Gamified to a Fault? When Simulation Meets Simplification
For many, the Microsoft Flight Simulator series represents the pinnacle of a serious simulation—a detailed, realistic, and immersive experience aimed at aviation enthusiasts and professional pilots alike. So when Microsoft Flight Simulator 2024 introduced features that felt more “gamey” than “simmy,” a loud subsection of the community felt a bit betrayed.
So what changed, exactly? First of all, the flight-skipping prompts. Players reported receiving on-screen prompts to skip parts of their flight, such as jumping straight to landing or bypassing taxiing. While this might appeal to casual gamers looking for a quick thrill, to the hardcore pilots, it undermines the meticulous, start-to-finish experience they have come to expect. Honestly, to me, this seems fine. Having the option to skip the seven-hour mid-Atlantic nothingness between São Paulo and London in real life would get me tapping next on the God remote from Click so fast. Some people just don’t have that much time to play games, and they just want to skip to the good part. The option to not do this is still very much there.
There are also now more kid-friendly features. The game is now more accessible to younger or less experienced players, with optional simplified controls systems and assistance features. While accessibility is generally a good thing, long-time fans saw these changes as a dilution of the simulator’s realism. To them, there is a natural tension between a true simulation experience and a more “arcadey” casual game. The inclusion of low-stakes missions and forgiving physics, added to the perception that MSFS 2024 had lost its “serious sim” identity. Again, to us, as long as the option to tone down the difficulty is optional, we have a hard time faulting the developers. Making a simulator more accessible can help bring new players into the fold, and some may eventually become serious simmers.

Refund Requests Soar
The fallout was swift and brutal. Refund requests flooded platforms like Steam, with countless users expressing frustration over being charged for a product that was effectively unplayable. Many players advised potential buyers to hold off for several months, predicting that Asobo would eventually patch the game into a more functional state. “Save your money,” one reviewer wrote. “Wait 3-6 months before buying. Right now, it’s just not ready.”
A Few Silver Linings: Why MSFS 2024 Will Probably Still be Awesome
Despite the turbulent launch, Microsoft Flight Simulator 2024 promises to become a quite remarkable achievement. When it runs as intended, the game delivers an experience with a level of detail, realism, and innovation we’ve not seen in any aviation sim, ever.
Visually, the game is simply stunning. Leveraging advanced cloud streaming, the simulator renders an extraordinarily detailed planet Earth from above. Cities recreated with photogrammetry, enhanced digital elevation maps, and seasonal changes make the world come alive. Auroras dance across the skies to the nuanced effects of new cloud types. The dynamic environment feels both authentic and breathtaking. Beyond its visuals, the game simulates real-world activities like air traffic, maritime operations, and wildlife behavior. Ships traverse oceans, animals roam their natural habitats, and airports buzz with human activity. This creates a rich ecosystem that feels connected and alive, adding yet another layer of immersion to the experience.
The new Career Mode adds another layer of immersion, providing players with purpose and structure through a little bit of roleplaying. For the first time, players can imagine themselves as actual pilots developing their careers and taking on jobs. The game’s built-in flight planner is a revelation for aviation enthusiasts who enjoy the strategic aspects of flight. Accessible both in-game and on mobile devices, it allows for intricate planning, including IFR and VFR map layers, ETOPS routes, and vertical profile adjustments. This level of control transforms preflight preparation into a rewarding process, making it feel as essential as the flight itself. And even the ability to perform preflight walkaround inspections, while seemingly niche, enhances the sense of responsibility and authenticity. Spotting a small issue during these checks can mean the difference between a smooth flight and a mid-air emergency, adding stakes.
On the technical side, MSFS 2024 actually does introduce significant advancements in physics and aircraft behavior. The updated physics engine claims to simulate over 10,000 rigid-body surfaces, adding new realism in how aircraft handle. Whether piloting a hot air balloon or a massive Airbus, every vehicle feels distinct. Improvements to ground and water handling elevate this realism, making everything from amphibious operations to rough landings feel true to life.
The aircraft fleet in MSFS 2024 is the most expansive in the series’ history, with over 65 aircraft available in the Standard Edition alone. From nimble gliders to futuristic eVTOLs, the variety caters to every type of pilot. Career-specific tools, like firefighting water tanks or advanced medevac payloads, further immerse players in their chosen paths.
Although the game’s reliance on streaming has been criticized, it will bring certain benefits when optimized. By delivering high-quality assets in real time, the system significantly reduces loading times compared to previous iterations. For players with fast internet connections, this approach eliminates the need for massive local storage. Ultimately, Microsoft Flight Simulator 2024 is a platform designed to evolve. Its modular, cloud-based architecture ensures it can continue to grow alongside advances in technology. Importantly, the developers have been communicative and have committed to addressing launch issues and expanding the game’s features. For those willing to wait out the turbulence, this simulator will likely offer an unparalleled gateway to the skies.
Final Thoughts: A Launch to Forget… but a Promise to Remember
Microsoft Flight Simulator 2024 could have been an instant triumph. Instead, it stands among the many botched launches of recent years, a cautionary tale of overreliance on streaming combined with server failures. Its ambitious features, from career modes to a living, breathing digital twin of Earth, are overshadowed by technical hiccups, clunky controls, and an overall lack of polish that has left even loyal fans frustrated. While the potential for greatness is undeniable, the current state of the game makes it feel more like an expensive beta than a finished product.
That said, there’s still hope that Asobo and Microsoft can turn things around. Their track record with MSFS 2020 shows that they can—and do—listen to community feedback and implement meaningful updates. If the developers address the core issues—server stability, texture streaming delays, and quality-of-life improvements—MSFS 2024 could yet fulfill its promise as the most advanced flight simulation game ever made. However, for now, the skies over MSFS 2024 are cloudy with no signs of clearing. Prospective pilots would do well to stay grounded—and keep their wallets closed—until further notice, or until the turbulence has subsided and the game can truly take flight.
