WWE 2K22 Sliders: Best Settings for Realistic Gameplay

Get a realistic experience in WWE 2K22 by using these slider settings.


After a hiatus to revamp the series, WWE 2K22 is back with smoother gameplay, a large roster, and a wide array of matches to play. However, for seasoned veterans of the series, the default settings may not prove to be any challenge. Some like to strike a good balance between difficulty and entertainment while others seek a more realistic game.

Below, you will find sliders geared toward a more realistic play of WWE 2K22. It’s based on how matches tend to play out in WWE.


WWE 2K22 sliders explained – what are sliders?

WWE 2K22 sliders are the settings that dictate everything that happens in matches – aside from MyFaction, which has its own difficulty setting built in – from the grappling success rate of opposing wrestlers to how often run-ins occur. Essentially, they govern your gameplay experience, and by tinkering with the defaults and presets, you can create a realistic experience.

These are the four slider menus that can be altered:

  1. Presentation sliders: These settings affect what you see on-screen as you play the game and engage in matches.
  2. Balancing sliders: These settings will affect the move-to-move gameplay more than any of the other four slider settings. This includes the frequency of A.I. actions. Note that the settings are on a 100-point scale except for Run-Ins, which are on a ten-point scale.
  3. Gameplay: These options affect mainly the ancillary settings like the pin mini-game or the presence of blood.
  4. Targeting sliders: These settings affect how to target opposing players, managers, and even referees.

How to change sliders in WWE 2K22

To change the sliders in WWE 2K22:

  • Go to the Options tab from the main screen;
  • Select Gameplay;
  • Scroll through the four options and adjust to your liking with the D-Pad or left stick.

Best WWE 2K22 slider settings

These are the best WWE 2K22 sliders settings for a realistic gameplay experience:


Slider NameRealistic SettingDescription
A.I. Standing Strike Reversal Rate55A.I. opponents will reverse standing strikes more often at a higher rate
A.I. Standing Grapple Reversal Rate25A.I. opponents will reverse standing grapples more often at a higher rate
A.I Ground Strike Reversal Rate40A.I. opponents will reverse ground strikes more often at a higher rate
A.I. Ground Grapple Reversal Rate25A.I. opponents will reverse ground grapples more often at a higher rate
A.I. Finisher Reversal Rate5A.I. opponents will reverse Finishers more often at a higher rate
A.I. Foreign Object Attack Reversal Rate15A.I. opponents will reverse attacks with foreign objects more often at a higher rate
Entrance Run-In2Run-Ins will occur more frequently during entrances at a higher rate
Mid-Match Run-In2Run-Ins will occur more frequently during matches at a higher rate (Mid-Match Run-In setting applies)
Post-Match Run-In2Run-Ins will occur more frequently after a match at a higher rate
Referee Down Time80Referees will stay down longer after being struck at a higher rate
Basic Reversal Windows50Reversal windows become bigger at a higher rate
Ground Attack Reversal Windows50Ground reversal windows become bigger at a higher rate
Signature & Finisher Reversal25Signature and Finisher reversal windows become bigger at a higher rate
Weapon Reversal50Weapon reversals occur more often at a higher rate
Stamina Cost50Stamina cost of moves rises at a higher rate
Stamina Recovery Rate60Stamina recovery rises more quickly at a higher rate
Stunned Recovery Rate15Wrestlers recover from Stunned states more quickly at a higher rate
Rollout Frequency50Wrestlers rollout of the ring after sustaining a lot of damage more frequently at a higher rate
Rollout Duration35The duration of rollouts extends at a higher rate
Stun Gain40Stunned meter rises more quickly at a higher rate
Stun Duration50Duration of Stunned status lasts longer at a higher rate
Vitality Regen Cooldown50Cooldown of Vitality regeneration quickens at a higher rate
Vitality Regen Rate60Vitality (health) regenerates more quickly at a higher rate
A.I. Difficulty Damage Scaling50A.I. opponent’s inflict more damage at a higher rate, scaled to difficulty
Drag Escape Difficulty50Escaping drags from the opponent is more difficult at a higher rate
Carry Escape Difficulty50Escaping carries from the opponent is more difficult at a higher rate
Superstar HUDOffOff will remove the HUD from the screen
FatigueOnOn allows for fatigue to be a factor
Controls, Help, & Match Rating HUDOnOn will notify you of Signature and Finisher opportunities
Reversal PromptOffOff removes the reversal prompt so it’s even more based on timing
Camera CutsOnOn allows camera cuts during the match
Camera ShakesOnOn allows the camera to shake after impactful moves
Camera PanningOnOn allows the camera to pan during the match
Postmatch ReplayOnOn allows post-match replays
Run-In and Breakout HUD**OnOn allows the Break Out HUD
Display Referee CountsOffOff does not display the referee’s count as they make their count
Watermark ImageOnOn places the watermark on the screen as if watching a match a television
Controller Vibration*OnOn allows the controller to vibrate (can be turned on and off for online play)
IndicatorsPlayers OnlyShows who is able to see targeting indicators
Target Setting 1P*ManualSwitches targeting setting for 1P to manual (press R3)
Target Setting 2P*ManualSwitches targeting setting for 2P to manual (press R3)
Target Setting 3P*ManualSwitches targeting setting for 3P to manual (press R3)
Target Setting 4P*ManualSwitches targeting setting for 4P to manual (press R3)
Target Setting 5P*ManualSwitches targeting setting for 5P to manual (press R3)
Target Setting 6P*ManualSwitches targeting setting for 6P to manual (press R3)
Target Teammates (Manual)OnOn allows for the targeting of teammates in Tag Team matches
Target Opposing ManagerOnOn allows for the targeting of the opponent’s manager
Target Referee (Manual)OnOn allows for the targeting of the referee

It’s important to note that other than the Default setting, there are no preloaded slider settings for WWE 2K22. It’s up to you to make it as easy or as challenging as you want. MyFaction has built in settings depending on the mode you play within MyFaction.

Any sliders that affect online are marked with an asterisk (*).

Any sliders that do not affect MyFaction are marked with double asterisks (**).


Lastly, the sliders above are based on normal singles and tag team matches. Participating in Hell in a Cell is going to take more stamina and longer to regain vitality than a normal singles match, so you may need to adjust the sliders before playing to reflect the type of match.

When watching a WWE match, you’ll see more standing strikes reversed than standing grapples. Ground strikes and grapples are generally reversed at a lower rate. Signatures and Finishers are rarely reversed and when they are, it’s usually during a big match or in a heated feud. One of the most frustrating things on the Default settings is just how often the A.I. will reverse these attacks.

Wrestlers seem to be in tremendous shape and many can work long matches, which accounts for the stamina sliders. Wrestlers who are stunned, especially in multi-person or multi-team matches, will stay stunned for long periods, usually resting on the outside. However, in most normal matches, it’s usually to regroup – as long as the opponent doesn’t chase them down.

Tinker further if you’d like. You may prefer the damage scaling to be even more intense for a bigger challenge, for example. Regardless, these sliders are the best place to start for a realistic gameplay experience in WWE 2K22.


Bruce L

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