F1 22: Monza (Italy) Setup Guide (Wet and Dry)

We've got the best F1 22 Autodromo Nazionale di Monza (Italy) dry and wet lap setup in Career Mode, My Team & Online.


Monza is often called the ‘Temple Of Speed’ due to its incredible high-speed nature and the history that the circuit holds. It has been almost a constant fixture on the Formula One calendar since the World Championship was created in 1950, and has produced many stunning races.

Some of the most iconic moments include Sebastian Vettel winning his first race for Scuderia Toro Rosso in 2008, Charles Leclerc’s win for Ferrari in 2019, and Pierre Gasly holding off Carlos Sainz Jr to win for AlphaTauri in 2020.


The Italian GP is, once again, a thrill ride. To help you navigate the legendary venue, here is Outsider Gaming’s setup guide for the Monza circuit in F1 22.

The F1 22 setup component can be tricky to understand, but if you’d like to learn more about each, refer to our complete F1 22 setups guide.

Best F1 22 Monza (Italy) setup

Below is the best car setup for dry conditions on Monza:

  • Front Wing Aero: 1
  • Rear Wing Aero: 3
  • DT On Throttle: 60%
  • DT Off Throttle: 50%
  • Front Camber: -2.50
  • Rear Camber: -1.90
  • Front Toe: 0.05
  • Rear Toe: 0.20
  • Front Suspension: 4
  • Rear Suspension: 1
  • Front Anti-Roll Bar: 2
  • Rear Anti-Roll Bar: 1
  • Front Ride Height: 3
  • Rear Ride Height: 5
  • Brake Pressure: 100%
  • Front Brake Bias: 50%
  • Front Right Tyre Pressure: 25
  • Front Left Tyre Pressure: 25
  • Rear Right Tyre Pressure: 23
  • Rear Left Tyre Pressure: 23
  • Tyre Strategy (25% race): Soft-Medium
  • Pit Window (25% race): 4-6 lap
  • Fuel (25% race): +1.6 laps

Best F1 22 Monza (Italy) setup (wet)

Below is the best car setup for wet track conditions on Monza:


  • Front Wing Aero: 4
  • Rear Wing Aero: 11
  • DT On Throttle: 50%
  • DT Off Throttle: 60%
  • Front Camber: -2.50
  • Rear Camber: -1.00
  • Front Toe: -0.05
  • Rear Toe: 0.20
  • Front Suspension: 5
  • Rear Suspension: 5
  • Front Anti-Roll Bar: 5
  • Rear Anti-Roll Bar: 8
  • Front Ride Height: 2
  • Rear Ride Height: 4
  • Brake Pressure: 100%
  • Front Brake Bias: 50%
  • Front Right Tyre Pressure: 23
  • Front Left Tyre Pressure: 23
  • Rear Right Tyre Pressure: 23
  • Rear Left Tyre Pressure: 23
  • Tyre Strategy (25% race): Soft-Medium
  • Pit Window (25% race): 4-6 lap
  • Fuel (25% race): +1.6 laps

Aerodynamics

Perhaps unsurprisingly, you aren’t going to need a huge amount of aero for the Monza circuit as it is a track that requires low levels of downforce due to its massive straights. It is high-speed in nature, and in real life, you often see teams run the skinniest rear wings that they can possibly get away with due to the lower than usual downforce requirements.

You need a bit of downforce for the fast right-handers in Sector 2 Lesmo corners, Ascari at the beginning of Sector 3, and the Parabolica corner. In the suggested setup, keep the front and rear wings at 1 and 3. In the wet, it goes up a bit to 4 and 11 due to the loss of grip, but it is still very low.

Transmission

The differential on-throttle is at 60% to aid in traction out of the corners in the traction zones. There is a multitude of traction zones with the main ones being after the first two chicanes, through the Lesmo corners in Sector 2 and out of Ascari in Sector 3. Differential off-throttle is set to 50% so that rotation into the corners is aided.


Whilst there are a couple of fast corners, such as the Parabolica at the end of the lap, the traction that you need in the chicanes outweighs the sustained grip for the final corner, which starts to become flat-out halfway through.

In the wet, set the differential off-throttle to 60% so that the car doesn’t oversteer as much into the corner. On-throttle differential is at 50% so that the wheels don’t readily break traction and aid in grip.

Suspension Geometry

For a high-speed track like Monza, the front camber is at -2.50 and the rear at -1.90 so that rear grip is maximised out of corners and on the straights.

In the wet, the front camber is -2.50 and the rear is dropped to -1.00. The toe for the front and rear is 0.05 and 0.20 for both dry and wet conditions.

Try to keep the toe as neutral as possible so the car keeps its balance and you don’t scrub off speed in the straights. Other factors, such as the ride height and aerodynamics, are more vital at Monza.

Suspension

With the introduction of the ground effect in F1, ride height is more important than ever before. While you need plenty of straight-line speed at Monza, what you also want is a stable car that won’t get unsettled through the bumps.

Setting the front and rear ride heights to 3 and 5 ensures that the car doesn’t bottom out on the straights as aerodynamic load increases with speed. Having a stable car is equally as important as straight-line speed. Front and rear suspension is set to 1 and 4. This is low enough that bumps don’t throw you off while still maintaining high speed stability especially at the rear. The front and rear anti-roll bars are set to 2 and 1.

Having the setup on the softer side helps when encountering the many bumps on track and harsh kerbs – particularly when it comes to the exit of Variante Ascari. Get that wrong, and you will almost certainly end up in the wall, through the gravel, or spinning around. Be careful that the suspension isn’t overly soft as you’re likely to bounce off the kerbs unsettling your car and compromising traction at the exit of corners. 

In the wet, the front and rear suspension is firmed up to 5 and 5. The anti-roll bars values are also increased to 5 and 8. The ride height has been dropped to 2 and 4. These changes allow you to maintain stability in the lower grip conditions.

Brakes

For the Italian GP in F1 22, you really need a lot of stopping power in all weather conditions. You can easily reach up to 310km/h heading into the first two corners. You’ll certainly be hitting top speeds across the chequered line, down to the first Variante chicane.

Brake pressure is set to 100% to control front locking brake bias. A 50% brake bias has been set and can be managed during the race as tyre wear increases to compensate for front locking. It’s easy to lock the front tyres into the first chicane at the end of the main straight.

Brake setup remains the same in the wet.

Tyres

Tyre degradation isn’t a concern at Monza compared to tracks like Barcelona. The mediums and hards are reliable enough to last the duration of your stint. The softs could be a challenge requiring an early pit stop if grip levels fall off too quickly. 

Increasing the tyre pressure lowers rolling resistance, which means that straight-line speed is slightly improved. You can afford to crank those tyre pressures up to eke out as much straight-line speed as possible. Any speed advantage you can get will certainly aid in both defending and overtaking. The front tyres are set to 25 and the rears tyres to 23 in the dry. For the wet, all four tyres are set to 23.

Pit window (25% race)

To take maximum advantage of the opening laps and gain a few positions early on, the best strategy is to start on softs then change to the mediums anywhere between laps 4-6. That’s just about the time the softs start losing grip and will only allow competitors to catch up if these have not changed beyond lap 6. In the wet, there are no mandatory pit stops so you would want to stay on the tyre you started with, unless the conditions improve. 

Fuel strategy (25% race)

+1.6 on the fuel load is a great option and will allow you to attack without having to worry about lifting and coasting.

The Italian Grand Prix is always a spectacle, and it is fantastic that this year, it is set to welcome the famous Tifosi once again in support of Ferrari. In F1 22, you can experience the thrills of the Temple of Speed with the greatest shot at success by using the Italian GP setups detailed above.

Do you have an Italian Grand Prix setup for F1 22? Let us know in the comments below!

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Henry K

Keen player of both simulation and racing games. Can mostly be found playing the F1 series, Train Simulator, Assetto Corsa, with a bit of Battlefield thrown in between.
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